![]() But there's no alternate control option available, so you'll have to adapt to continue the adventure. It's not as accessible for the uninitiated as riding Epona in Twilight Princess, for example. If you haven't, though, you'll probably find it to be awkward. If you've ever ridden a real horse before, it should feel natural to you - it's a good approximation. Whipping both forward at the same time increases the horse's speed, and pulling back on both slows it down. The Nunchuk is the left, so it turns the horse left. The Remote is your right reign, so twisting it turns your horse to the right. The control scheme is unique when you're riding a horse, as it attempts a simulation of holding an actual set of reigns by using the Wii Remote and Nunchuk. Here, story-driven missions keep the action moving. Sure, fans of this kind of game probably want to brush, feed and pet their horses - but if that's all a game has, things get boring quick. It's a nice mix of different things to do, and helps Petz Horse Club feel more varied than some other horse-focused virtual pet designs in the past.
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